A little game I made inspired by Clu Clu Land and Power Stone Wars. To win, you must tag all 4 spirals and bonk into your opponent after powering up. The graphics are photographs of found objects, and wadded up paper sculptures.
Produced for the UCLA Game Lab's Popup Arcade Extravaganza
I've always like games where your motion is controlled in an indirect way, (Bionic Commando, Clu Clu Land, Flywheel, Lunar Lander). In these games, there's a sort of organic richness to the playfeel that more tranparent, responsive control systems usually lack.