2D Platformer

 

The beginnings of a 2D platformer written in Java. I didn't use any existing games or physics libraries, so reinvented wheels abound. The focus of this project has so far been on creating gratifying, robust, and flexible platformer mechanics; variable jump height, slippery slopes, springy bumpers, one-way platforms, etc... I'm still mulling over the exact shape this game will ultimately take, but strong, satisfying mechanics are foundational, no matter what I decide.

 

Download the Jar executable of this demo

Note: Controls are the WASD keys